World of Warcraft Trading Card Game
4 stars based on
I don't feel like I'm necroing, since discussion on that thread didn't occure yet. Last edited by Clairval: It doesn't mean it's a bad game though, it's still a lot of fun. Deckbuilding is tougher though because decks are built with only one class such as Rogue or Paladin and you can only have cards that align with your hero's faction, so it's sort of like only being able to build monocolor decks.
The cool thing about the WoW TCG being similar to Magic is that there's virtually no learning curve so you can pick it up easily. World of warcraft trading card game interactive how to play demo also like how quest cards allow you to draw cards a lot more easily than in Magic. The rules may not be perfect but we managed to figure it out enough to play two decks against each other without any problems. Dosn't matter, i know this is the main topic but, the WoW game will die and MTG won't in a year, so it won't matter.
Arrest this man he talks in math. The Tea Party is the working class fighting against the man fighting for the working class. The WoW game won't die. Its print will eventually stop, that's all - and that won't prevent us from playing the decks we made. Especially since some of its multiplayer game modes outshine other TCGs especially 2vs2, 3vs3, and players vs Raid Deck.
TCG O I think that would either retain popularity, or fail horibly. It's an interesting game, but mechanically it's not very similar to Magic. There are many cards that are exactly the same as Magic cards, however, which I think is funny.
But that's about where the similarities end. I mean, really, how else are you going to show a card has been used than turning it sideways? Flipped is resources, so there's really no other option.
Many have said already, so I guess World of warcraft trading card game interactive how to play demo just repeat: But I see this as a good thing. It took me just like 5 minutes to get into it. And once you start playing, you will notice differences. And I like all the "RPG" feel; how you represent one of the in-game classes and thus, you can only play cards from that class. And I agree with others: I have trouble evaulating cards too.
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